![]() All guns have fixed a ammunition type.This is even more pronounced in Operation Siren, as your ships can fight as long as you have adequate repair kits, without paying attention to ammo at all. Also there is the instance of Bottomless Magazines, due to the fact that they can continue fighting even when in "out of ammo" state at a cost of 50% of their offensive stats (Bismarck gets a reduction of said penalty from 50% to 35% if she's carrying U-556's pledge of protection). Fuel is the only thing that matters for each sortie. Ships can fight without having to worry about the wear and tear of their weapons and equipment.First, this is a case of Friendly Fireproof that is acceptable gameplay-wise, and second, in real life, this was an impractical practice, as most torpedoes were equipped with a delayed fuse that prevented them from detonating prematurely if launched from a close distance. Speaking of torpedoes, you can launch them at almost point-blank range in-game (and in fact, this is the most efficient way of utilizing non-tracking torpedoes).However, this is not much of a determent to sinking light armor enemy ships with your torpedoes as it's possible to boost up your torpedo damage quite a ways and compared with the how Hit Points many light armored ships have, one shots are very likely despite the disadvantageous modifier.This is averted in case of Kawakaze, because all enemies, regardless of their armor type, will take equal share of misery (115% damage to all armor type) when getting hit by her torpedo. There are instances in real life where lightly-armored ships were just torn in half after taking a hit from torpedoes, and bigger ships, of course, would last longer before they could be sunk or require repairing. And since lightly-armored ships takes extra damage from HE shells, torpedoes should, theoretically speaking, deal extra damage to them. In reality, torpedoes, especially the WW2 vintage utilized in AL, are more like mobile mines and are extremely explosive, making them a bit closer to HE shells. Torpedoes deal less damage to lightly-armored ships.The Fairey Swordfish flown by the 818 Naval Air Squadron who's famous for damaging the battleship Bismarck which eventually allowed it to be sunk by the Royal Navy.The SBD Dauntless McClusky Squadron which were responsible for sinking the carriers Kaga and Akagi.The F4U Corsair from the Fallen Wings event are flown by Fighter Squadron 17 (VF-17) aka the "Jolly Rogers.".Ace Custom: Some of the carrier-based aircrafts have five star Ace Custom variants.See also KanColle, which has a very similar premise with shipgirls, but entirely different gameplay. Azur Lane: Crosswave, developed by Compile Heart and Idea Factory.Azur Lane Comic Anthology, a non-canon anthology series by various authors. ![]() Queen's Orders by Tsuchii, featuring Queen Elizabeth and Warspite as viewpoint characters.Slow Ahead, a Yonkoma by Hori no Su, featuring Javelin and Z-23 as viewpoint characters.Starting My Life as a Commander with Laffey.Azur Lane: Slow Ahead, an adaptation of the manga listed below.The game also spawned a few official spinoffs: However, where did the Sirens even come from? What are they really after, and why would they aid the members of the Crimson Axis? Why do they seem surprisingly uninterested in the conflict itself? And what, precisely, do the leaders of the Crimson Axis seem to know that the rest of the world doesn't?. The story starts off with a training drill with the USS Hornet, during which the Commander learns of the bombing of Pearl Harbor the Ironblood (German) nation and the Sakura Empire (Japan) have formed the Crimson Axis, betraying Azur Lane and using Siren technology to attack the Eagle Union (United States) and its Royal Navy (British) allies, while vowing to deal with the Siren threat in their own way. In the midst of an earlier worldwide conflict, a mysterious enemy named the Sirens emerged from the sea, devastating the divided nations of the world and causing humanity to lose more than 90% of its control over the sea.ĭecades later, deciding to unite against this enemy and reclaim the sea, the major nations of the world allied and created Azur Lane, a worldwide military organization. Set (mostly) during an alternative timeline of World War II, the player takes on the role of a Commander (CN/JP:指揮官, zhihuiguan/shikikan), commanding and maintaining a fleet of shipgirls. The server was also opened for players in Southeast Asia on August 23rd of '18. It officially has Japanese, Chinese, Korean, and English (US and Canada) servers and localization - the latter formally releasing on May 20th, 2019 after a period of open beta starting back in August 16th of 2018. Azur Lane (碧蓝航线) is a Free-to-Play Chinese mobile Shoot 'Em Up with Mon elements developed by Manjuu and Yongshi, published by bilibili for both iOS and Android.
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